Mastery Box(Standard)
Openable box 6 distinct items can come out of this — the full table with real chances is below.
Opening it rolls an item 90.0% of the time — the chances below already include that gate.
How you get it
- Inside Blood Castle 6 100% chance inside
- Inside Chaos Castle 6 50.0% chance inside
- Inside CW Elf Altar 50.0% chance inside
- Inside CW Hero List 50.0% chance inside
- Inside Devil Square Rank 1 50.0% chance inside
- Inside Doppel Ganger Final Chest 3 50.0% chance inside
- Inside Doppel Ganger Final Chest 4 50.0% chance inside
- Inside Illusion Temple Renewal 4 50.0% chance inside
- Inside Illusion Temple Renewal 5 50.0% chance inside
- Inside Imperial Guardian Level 1 Additional 50.0% chance inside
- Inside IWC Guild Master 50.0% chance inside
- Inside Labyrinth Box (Higher) 50.0% chance inside
What drops inside
Always-on payout: Ruud: 20–40 (guaranteed)
Zen: 100,000 Zen instead of an item on the 10.0% of rolls that miss
Section 1 (6 rows)
63.0% chance to roll this group — draws 1 of 3 rows
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Bless | 21.0% | ||
| Jewel of Life | 21.0% | ||
| Jewel of Soul | 21.0% |
20.7% chance to roll this group — draws 1 of 2 rows
| Item | Level | Options | Chance |
|---|---|---|---|
| Bless of Light (Low Grade) | 10.4% | ||
| Bless of Light (Middle Grade) | 10.4% |
6.30% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Bless of Light (Greater) | 6.30% |
Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group draws from several rows, each listed row's chance already accounts for that draw; repeated draws can land on the same row. A ×N after a name is how many copies one payout is.
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