Labyrinth Box (Higher)
Openable box 18 distinct items can come out of this — the full table with real chances is below.
How you get it
No monster, map table or other bag drops this box. The only live server files that mention it are: Labyrinth of Dimensions league (LabyrinthOfDimension_League.xml).
What drops inside
Always-on payout: Ruud: 400–800 (guaranteed)
Jewels (6 rows)
draws 3 times from 6 rows (the same row can come up twice)
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Bless | 42.1% | ||
| Jewel of Chaos | 42.1% | ||
| Jewel of Creation | 42.1% | ||
| Jewel of Guardian | 42.1% | ||
| Jewel of Life | 42.1% | ||
| Jewel of Soul | 42.1% |
Bonus 1 (2 rows)
draws 1 of 2 rows
| Item | Level | Options | Chance |
|---|---|---|---|
| Mastery Box(Standard) | 50.0% | ||
| Ruud Box (50) | 50.0% |
Rift Jewels (10 rows)
20.0% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Max HP ×5 | 20.0% |
18.0% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of All Stats ×5 | 18.0% |
15.0% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Defense ×3 | 15.0% |
12.3% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Max SD ×3 | 12.3% |
10.0% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Poison | 10.0% |
8.50% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Elemental Damage | 8.50% |
8.00% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Reflect | 8.00% |
4.50% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Double Damage | 4.50% |
2.50% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Skill Power | 2.50% |
1.20% chance to roll this group
| Item | Level | Options | Chance |
|---|---|---|---|
| Jewel of Combo Power | 1.20% |
Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group draws from several rows, each listed row's chance already accounts for that draw; repeated draws can land on the same row. A ×N after a name is how many copies one payout is.
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