Spirit Hook of Saturation – MU Online Skill Details

Physical damage skill for Rage Fighter from level 180 (Imprint 105).

Index 2063
Role physical damage skill
Imprint 105

Spirit Hook of Saturation is a physical damage skill in MU Online. Only these classes can use it: Rage Fighter. You need character level 180 before you can use it, so treat it as an early‑game pick when you plan your build. Its requirements mark it as a Vitality‑heavy survival skill, so feed points into that attribute if you want it hitting its ceiling. On RiftMu its raw base damage is 255 – weapon damage, gear options and buffs all stack on top of that number. With an Imprint value of 105, you can weigh how strongly it scales through Imprint or mastery upgrades against the other skills in its tree.

This data comes straight from RiftMu's live game files, so the numbers match what the server actually runs — useful for planning PvE and PvP rotations or checking a skill before you build around it. For build advice, start from your class guide instead: skills are one part of a build, not the build.

Damage, Costs & Requirements

Base Damage 255
Imprint Value 105
Required Level 180
Required Strength 0
Required Dexterity 0
Required Vitality 1480
Required Energy 0
Required Command 0
Mana cost 27
Stamina (AG) cost 21
Range 3
Primary stat orientation Vitality‑heavy survival skill

Which Classes Can Use This Skill?

  • Rage Fighter 5th class (5th advancement quest needed)

The number attached to each class in the game data (DarkWizard="1", Alchemist="5" and so on) shows which evolution of that class unlocks the skill: 1 = base class, 2 = 2nd class, 3 = 3rd class, 4 = 4th / majestic class, 5 = 5th class evolution.