Illusion Avatar Attack – MU Online Skill Details

Skill for monsters and game systems only from level 50 (Imprint 100).

Index 249
Role skill
Imprint 100

Illusion Avatar Attack is a skill in MU Online. The game files flag it as a monster or system skill, so player characters never learn it the normal way. You need character level 50 before you can use it, so treat it as an early‑game pick when you plan your build. On RiftMu its raw base damage is 300 – weapon damage, gear options and buffs all stack on top of that number. With an Imprint value of 100, you can weigh how strongly it scales through Imprint or mastery upgrades against the other skills in its tree.

This data comes straight from RiftMu's live game files, so the numbers match what the server actually runs — useful for planning PvE and PvP rotations or checking a skill before you build around it. For build advice, start from your class guide instead: skills are one part of a build, not the build.

Damage, Costs & Requirements

Base Damage 300
Imprint Value 100
Required Level 50
Required Strength 0
Required Dexterity 0
Required Vitality 0
Required Energy 0
Required Command 0
Range 7
Primary stat orientation No specific attribute requirement

Which Classes Can Use This Skill?

No player class is linked to this entry in the game data, which usually means it belongs to a monster or to an internal server system.

The number attached to each class in the game data (DarkWizard="1", Alchemist="5" and so on) shows which evolution of that class unlocks the skill: 1 = base class, 2 = 2nd class, 3 = 3rd class, 4 = 4th / majestic class, 5 = 5th class evolution.