Fire Breath – MU Online Skill Details

Physical damage skill for Dark Knight from level 110 (Imprint 150).

Index 49
Role physical damage skill
Imprint 150

Fire Breath is a physical damage skill in MU Online. Only these classes can use it: Dark Knight. You need character level 110 before you can use it, so treat it as an early‑game pick when you plan your build. On RiftMu its raw base damage is 30 – weapon damage, gear options and buffs all stack on top of that number. With an Imprint value of 150, you can weigh how strongly it scales through Imprint or mastery upgrades against the other skills in its tree.

This data comes straight from RiftMu's live game files, so the numbers match what the server actually runs — useful for planning PvE and PvP rotations or checking a skill before you build around it. For build advice, start from your class guide instead: skills are one part of a build, not the build.

Damage, Costs & Requirements

Base Damage 30
Imprint Value 150
Required Level 110
Required Strength 0
Required Dexterity 0
Required Vitality 0
Required Energy 0
Required Command 0
Mana cost 9
Range 3
Primary stat orientation No specific attribute requirement

Which Classes Can Use This Skill?

  • Dark Knight 1st class (starter form)

The number attached to each class in the game data (DarkWizard="1", Alchemist="5" and so on) shows which evolution of that class unlocks the skill: 1 = base class, 2 = 2nd class, 3 = 3rd class, 4 = 4th / majestic class, 5 = 5th class evolution.