Fire Blow – MU Online Skill Details

Physical damage skill for Dark Knight from level 160 (Imprint 105).

Index 723
Role physical damage skill
Imprint 105

Fire Blow is a physical damage skill in MU Online. Only these classes can use it: Dark Knight. You need character level 160 before you can use it, so treat it as an early‑game pick when you plan your build. Its requirements mark it as a Strength‑driven melee skill, so feed points into that attribute if you want it hitting its ceiling. On RiftMu its raw base damage is 120 – weapon damage, gear options and buffs all stack on top of that number. With an Imprint value of 105, you can weigh how strongly it scales through Imprint or mastery upgrades against the other skills in its tree.

This data comes straight from RiftMu's live game files, so the numbers match what the server actually runs — useful for planning PvE and PvP rotations or checking a skill before you build around it. For build advice, start from your class guide instead: skills are one part of a build, not the build.

Damage, Costs & Requirements

Base Damage 120
Imprint Value 105
Required Level 160
Required Strength 1090
Required Dexterity 0
Required Vitality 0
Required Energy 0
Required Command 0
Mana cost 17
Stamina (AG) cost 17
Range 5
Primary stat orientation Strength‑driven melee skill

Which Classes Can Use This Skill?

  • Dark Knight 3rd class (after the 2nd class-up quest)

The number attached to each class in the game data (DarkWizard="1", Alchemist="5" and so on) shows which evolution of that class unlocks the skill: 1 = base class, 2 = 2nd class, 3 = 3rd class, 4 = 4th / majestic class, 5 = 5th class evolution.