Dark Plasma – MU Online Skill Details

Magic damage skill for Gun Crusher from level 130 (Imprint 105).

Index 2001
Role magic damage skill
Imprint 105

Dark Plasma is a magic damage skill in MU Online. Only these classes can use it: Gun Crusher. You need character level 130 before you can use it, so treat it as an early‑game pick when you plan your build. On RiftMu its raw base damage is 30 – weapon damage, gear options and buffs all stack on top of that number. With an Imprint value of 105, you can weigh how strongly it scales through Imprint or mastery upgrades against the other skills in its tree.

This data comes straight from RiftMu's live game files, so the numbers match what the server actually runs — useful for planning PvE and PvP rotations or checking a skill before you build around it. For build advice, start from your class guide instead: skills are one part of a build, not the build.

Damage, Costs & Requirements

Base Damage 30
Imprint Value 105
Required Level 130
Required Strength 0
Required Dexterity 0
Required Vitality 0
Required Energy 0
Required Command 0
Mana cost 22
Stamina (AG) cost 10
Range 6
Primary stat orientation No specific attribute requirement

Which Classes Can Use This Skill?

  • Gun Crusher 2nd class (after the 1st class-up quest)

The number attached to each class in the game data (DarkWizard="1", Alchemist="5" and so on) shows which evolution of that class unlocks the skill: 1 = base class, 2 = 2nd class, 3 = 3rd class, 4 = 4th / majestic class, 5 = 5th class evolution.