Anger Strike – MU Online Skill Details

Physical damage skill for Dark Knight, Slayer, Crusader from level 170 (Imprint 125).

Index 42
Role physical damage skill
Imprint 125

Anger Strike is a physical damage skill in MU Online. Only these classes can use it: Crusader, Dark Knight, Slayer. You need character level 170 before you can use it, so treat it as an early‑game pick when you plan your build. On RiftMu its raw base damage is 60 – weapon damage, gear options and buffs all stack on top of that number. With an Imprint value of 125, you can weigh how strongly it scales through Imprint or mastery upgrades against the other skills in its tree.

This data comes straight from RiftMu's live game files, so the numbers match what the server actually runs — useful for planning PvE and PvP rotations or checking a skill before you build around it. For build advice, start from your class guide instead: skills are one part of a build, not the build.

Damage, Costs & Requirements

Base Damage 60
Imprint Value 125
Required Level 170
Required Strength 0
Required Dexterity 0
Required Vitality 0
Required Energy 0
Required Command 0
Mana cost 25
Stamina (AG) cost 20
Range 3
Primary stat orientation No specific attribute requirement

Which Classes Can Use This Skill?

  • Dark Knight 2nd class (after the 1st class-up quest)
  • Slayer 2nd class (after the 1st class-up quest)
  • Crusader 2nd class (after the 1st class-up quest)

The number attached to each class in the game data (DarkWizard="1", Alchemist="5" and so on) shows which evolution of that class unlocks the skill: 1 = base class, 2 = 2nd class, 3 = 3rd class, 4 = 4th / majestic class, 5 = 5th class evolution.