Silver Medal

Openable box 116 distinct items can come out of this — the full table with real chances is below.

How you get it

  • While hunting Medal event any monster, any map, ~1 in 66,700 kills while the event runs

What drops inside

Always-on payout: 5,000 Zen

Section 1 (298 rows)

draws 1 of 17 rows — Dark Wizard only

ItemLevelOptionsChance
Crescent Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Gorgon Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Guardian Angel 5.88%
Horn of Uniria 5.88%
Imp 5.88%
Jewel of Bless 5.88%
Jewel of Chaos 5.88%
Jewel of Soul 5.88%
Pendant of Fire +7~+11 excellent (random count), ancient 5.88%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.88%
Ring of Ice +7~+11 excellent (random count), ancient 5.88%
Ring of Poison +7~+11 excellent (random count), ancient 5.88%
Sphinx Armor +7~+11 excellent (random count), ancient 5.88%
Sphinx Boots +7~+11 excellent (random count), ancient 5.88%
Sphinx Gloves +7~+11 excellent (random count), ancient 5.88%
Sphinx Mask +7~+11 excellent (random count), ancient 5.88%
Sphinx Pants +7~+11 excellent (random count), ancient 5.88%

draws 1 of 20 rows — Dark Knight only

ItemLevelOptionsChance
Crescent Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.00%
Great Scythe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.00%
Guardian Angel 5.00%
Heliacal Sword +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.00%
Horn of Uniria 5.00%
Imp 5.00%
Jewel of Bless 5.00%
Jewel of Chaos 5.00%
Jewel of Soul 5.00%
Pendant of Fire +7~+11 excellent (random count), ancient 5.00%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.00%
Plate Armor +7~+11 excellent (random count), ancient 5.00%
Plate Boots +7~+11 excellent (random count), ancient 5.00%
Plate Gloves +7~+11 excellent (random count), ancient 5.00%
Plate Helm +7~+11 excellent (random count), ancient 5.00%
Plate Pants +7~+11 excellent (random count), ancient 5.00%
Ring of Ice +7~+11 excellent (random count), ancient 5.00%
Ring of Poison +7~+11 excellent (random count), ancient 5.00%
Serpent Shield +7~+11 excellent (random count) 5.00%
Tower Shield +7~+11 excellent (random count) 5.00%

draws 1 of 25 rows — Fairy Elf only

ItemLevelOptionsChance
Great Scythe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 4.00%
Guardian Angel 4.00%
Horn of Uniria 4.00%
Imp 4.00%
Jewel of Bless 4.00%
Jewel of Chaos 4.00%
Jewel of Soul 4.00%
Pendant of Fire +7~+11 excellent (random count), ancient 4.00%
Pendant of Lighting +7~+11 excellent (random count), ancient 4.00%
Ring of Ice +7~+11 excellent (random count), ancient 4.00%
Ring of Poison +7~+11 excellent (random count), ancient 4.00%
Serpent Crossbow +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 4.00%
Serpent Shield +7~+11 excellent (random count) 4.00%
Spirit Armor +7~+11 excellent (random count), ancient 4.00%
Spirit Boots +7~+11 excellent (random count), ancient 4.00%
Spirit Gloves +7~+11 excellent (random count), ancient 4.00%
Spirit Helm +7~+11 excellent (random count), ancient 4.00%
Spirit Pants +7~+11 excellent (random count), ancient 4.00%
Tiger Bow +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 4.00%
Tower Shield +7~+11 excellent (random count) 4.00%
Wind Armor +7~+11 excellent (random count), ancient 4.00%
Wind Boots +7~+11 excellent (random count), ancient 4.00%
Wind Gloves +7~+11 excellent (random count), ancient 4.00%
Wind Helm +7~+11 excellent (random count), ancient 4.00%
Wind Pants +7~+11 excellent (random count), ancient 4.00%

draws 1 of 24 rows — Magic Gladiator only

ItemLevelOptionsChance
Crescent Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 4.17%
Gorgon Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 4.17%
Great Scythe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 4.17%
Guardian Angel 4.17%
Heliacal Sword +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 4.17%
Horn of Uniria 4.17%
Imp 4.17%
Jewel of Bless 4.17%
Jewel of Chaos 4.17%
Jewel of Soul 4.17%
Pendant of Fire +7~+11 excellent (random count), ancient 4.17%
Pendant of Lighting +7~+11 excellent (random count), ancient 4.17%
Plate Armor +7~+11 excellent (random count), ancient 4.17%
Plate Boots +7~+11 excellent (random count), ancient 4.17%
Plate Gloves +7~+11 excellent (random count), ancient 4.17%
Plate Pants +7~+11 excellent (random count), ancient 4.17%
Ring of Ice +7~+11 excellent (random count), ancient 4.17%
Ring of Poison +7~+11 excellent (random count), ancient 4.17%
Serpent Shield +7~+11 excellent (random count) 4.17%
Sphinx Armor +7~+11 excellent (random count), ancient 4.17%
Sphinx Boots +7~+11 excellent (random count), ancient 4.17%
Sphinx Gloves +7~+11 excellent (random count), ancient 4.17%
Sphinx Pants +7~+11 excellent (random count), ancient 4.17%
Tower Shield +7~+11 excellent (random count) 4.17%

draws 1 of 19 rows — Dark Lord only

ItemLevelOptionsChance
Battle Scepter +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.26%
Guardian Angel 5.26%
Horn of Uniria 5.26%
Imp 5.26%
Jewel of Bless 5.26%
Jewel of Chaos 5.26%
Jewel of Soul 5.26%
Master Scepter +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.26%
Pendant of Fire +7~+11 excellent (random count), ancient 5.26%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.26%
Ring of Ice +7~+11 excellent (random count), ancient 5.26%
Ring of Poison +7~+11 excellent (random count), ancient 5.26%
Scale Armor +7~+11 excellent (random count), ancient 5.26%
Scale Boots +7~+11 excellent (random count), ancient 5.26%
Scale Gloves +7~+11 excellent (random count), ancient 5.26%
Scale Helm +7~+11 excellent (random count), ancient 5.26%
Scale Pants +7~+11 excellent (random count), ancient 5.26%
Serpent Shield +7~+11 excellent (random count) 5.26%
Tower Shield +7~+11 excellent (random count) 5.26%

draws 1 of 17 rows — Summoner only

ItemLevelOptionsChance
Book of Shamut +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Elven Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Guardian Angel 5.88%
Horn of Uniria 5.88%
Imp 5.88%
Jewel of Bless 5.88%
Jewel of Chaos 5.88%
Jewel of Soul 5.88%
Pendant of Fire +7~+11 excellent (random count), ancient 5.88%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.88%
Ring of Ice +7~+11 excellent (random count), ancient 5.88%
Ring of Poison +7~+11 excellent (random count), ancient 5.88%
Violent Wind Armor +7~+11 excellent (random count) 5.88%
Violent Wind Boots +7~+11 excellent (random count) 5.88%
Violent Wind Gloves +7~+11 excellent (random count) 5.88%
Violent Wind Helm +7~+11 excellent (random count) 5.88%
Violent Wind Pants +7~+11 excellent (random count) 5.88%

draws 1 of 17 rows — Rage Fighter only

ItemLevelOptionsChance
Great Hammer +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Guardian Angel 5.88%
Horn of Uniria 5.88%
Imp 5.88%
Jewel of Bless 5.88%
Jewel of Chaos 5.88%
Jewel of Soul 5.88%
Pendant of Fire +7~+11 excellent (random count), ancient 5.88%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.88%
Plate Armor +7~+11 excellent (random count), ancient 5.88%
Plate Boots +7~+11 excellent (random count), ancient 5.88%
Plate Helm +7~+11 excellent (random count), ancient 5.88%
Plate Pants +7~+11 excellent (random count), ancient 5.88%
Ring of Ice +7~+11 excellent (random count), ancient 5.88%
Ring of Poison +7~+11 excellent (random count), ancient 5.88%
Sacred Glove +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 5.88%
Tomahawk +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%

draws 1 of 18 rows — Grow Lancer only

ItemLevelOptionsChance
Alacran Lance +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Alacran Shield +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Conmocion Lance +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Guardian Angel 5.56%
Horn of Uniria 5.56%
Imp 5.56%
Jewel of Bless 5.56%
Jewel of Chaos 5.56%
Jewel of Soul 5.56%
Pendant of Fire +7~+11 excellent (random count), ancient 5.56%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.56%
Ring of Ice +7~+11 excellent (random count), ancient 5.56%
Ring of Poison +7~+11 excellent (random count), ancient 5.56%
Robust Armor +7~+11 excellent (random count) 5.56%
Robust Boots +7~+11 excellent (random count) 5.56%
Robust Gloves +7~+11 excellent (random count) 5.56%
Robust Helmet +7~+11 excellent (random count) 5.56%
Robust Pants +7~+11 excellent (random count) 5.56%

draws 1 of 17 rows — Rune Wizard only

ItemLevelOptionsChance
Elemental Rune Mace +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Elemental Shield +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Guardian Angel 5.88%
Horn of Uniria 5.88%
Imp 5.88%
Jewel of Bless 5.88%
Jewel of Chaos 5.88%
Jewel of Soul 5.88%
Pendant of Fire +7~+11 excellent (random count), ancient 5.88%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.88%
Ring of Ice +7~+11 excellent (random count), ancient 5.88%
Ring of Poison +7~+11 excellent (random count), ancient 5.88%
Rune Spink Armor +7~+11 excellent (random count) 5.88%
Rune Spink Boots +7~+11 excellent (random count) 5.88%
Rune Spink Gloves +7~+11 excellent (random count) 5.88%
Rune Spink Mask +7~+11 excellent (random count) 5.88%
Rune Spink Pants +7~+11 excellent (random count) 5.88%

draws 1 of 18 rows — Slayer only

ItemLevelOptionsChance
Blade +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Dacia Short Sword +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Double Blade +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Guardian Angel 5.56%
Horn of Uniria 5.56%
Imp 5.56%
Jewel of Bless 5.56%
Jewel of Chaos 5.56%
Jewel of Soul 5.56%
Pendant of Fire +7~+11 excellent (random count), ancient 5.56%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.56%
Ring of Ice +7~+11 excellent (random count), ancient 5.56%
Ring of Poison +7~+11 excellent (random count), ancient 5.56%
Slayer Armor (A) +7~+11 excellent (random count) 5.56%
Slayer Boots (A) +7~+11 excellent (random count) 5.56%
Slayer Gloves (A) +7~+11 excellent (random count) 5.56%
Slayer Helm (A) +7~+11 excellent (random count) 5.56%
Slayer Pants (A) +7~+11 excellent (random count) 5.56%

draws 1 of 17 rows — Gun Crusher only

ItemLevelOptionsChance
Entropy Gun +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Frere Magic Gun +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Guardian Angel 5.88%
Horn of Uniria 5.88%
Imp 5.88%
Jewel of Bless 5.88%
Jewel of Chaos 5.88%
Jewel of Soul 5.88%
Pendant of Fire +7~+11 excellent (random count), ancient 5.88%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.88%
Ring of Ice +7~+11 excellent (random count), ancient 5.88%
Ring of Poison +7~+11 excellent (random count), ancient 5.88%
Round Gunner Armor +7~+11 excellent (random count) 5.88%
Round Gunner Boots +7~+11 excellent (random count) 5.88%
Round Gunner Gloves +7~+11 excellent (random count) 5.88%
Round Gunner helmet +7~+11 excellent (random count) 5.88%
Round Gunner Pants +7~+11 excellent (random count) 5.88%

draws 1 of 17 rows — Light Wizard only

ItemLevelOptionsChance
Crescent Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Glimmer Armor +7~+11 excellent (random count) 5.88%
Glimmer Boots +7~+11 excellent (random count) 5.88%
Glimmer Gloves +7~+11 excellent (random count) 5.88%
Glimmer Helmet +7~+11 excellent (random count) 5.88%
Glimmer Pants +7~+11 excellent (random count) 5.88%
Gorgon Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Guardian Angel 5.88%
Horn of Uniria 5.88%
Imp 5.88%
Jewel of Bless 5.88%
Jewel of Chaos 5.88%
Jewel of Soul 5.88%
Pendant of Fire +7~+11 excellent (random count), ancient 5.88%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.88%
Ring of Ice +7~+11 excellent (random count), ancient 5.88%
Ring of Poison +7~+11 excellent (random count), ancient 5.88%

draws 1 of 18 rows — Lemuria Mage only

ItemLevelOptionsChance
Crescent Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Guardian Angel 5.56%
Horn of Uniria 5.56%
Imp 5.56%
Jewel of Bless 5.56%
Jewel of Chaos 5.56%
Jewel of Soul 5.56%
Legendary Shield +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Mage Sphinx Armor +7~+11 excellent (random count) 5.56%
Mage Sphinx Boots +7~+11 excellent (random count) 5.56%
Mage Sphinx Gloves +7~+11 excellent (random count) 5.56%
Mage Sphinx Mask +7~+11 excellent (random count) 5.56%
Mage Sphinx Pants +7~+11 excellent (random count) 5.56%
Myotis Orb +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Pendant of Fire +7~+11 excellent (random count), ancient 5.56%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.56%
Ring of Ice +7~+11 excellent (random count), ancient 5.56%
Ring of Poison +7~+11 excellent (random count), ancient 5.56%

draws 1 of 18 rows — Illusion Knight only

ItemLevelOptionsChance
Blade +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Double Blade +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Guardian Angel 5.56%
Horn of Uniria 5.56%
Illusion Knight Iron Plate Armor +7~+11 excellent (random count) 5.56%
Illusion Knight Iron Plate Boots +7~+11 excellent (random count) 5.56%
Illusion Knight Iron Plate Gloves +7~+11 excellent (random count) 5.56%
Illusion Knight Iron Plate Helmet +7~+11 excellent (random count) 5.56%
Illusion Knight Iron Plate Pants +7~+11 excellent (random count) 5.56%
Imp 5.56%
Jewel of Bless 5.56%
Jewel of Chaos 5.56%
Jewel of Soul 5.56%
Pendant of Fire +7~+11 excellent (random count), ancient 5.56%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.56%
Ring of Ice +7~+11 excellent (random count), ancient 5.56%
Ring of Poison +7~+11 excellent (random count), ancient 5.56%
Silver Blade +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%

draws 1 of 17 rows — Alchemist only

ItemLevelOptionsChance
Alchemist Spirit Armor +7~+11 excellent (random count) 5.88%
Alchemist Spirit Boots +7~+11 excellent (random count) 5.88%
Alchemist Spirit Gloves +7~+11 excellent (random count) 5.88%
Alchemist Spirit Helmet +7~+11 excellent (random count) 5.88%
Alchemist Spirit Pants +7~+11 excellent (random count) 5.88%
Benito Aitwand +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Crescent Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.88%
Guardian Angel 5.88%
Horn of Uniria 5.88%
Imp 5.88%
Jewel of Bless 5.88%
Jewel of Chaos 5.88%
Jewel of Soul 5.88%
Pendant of Fire +7~+11 excellent (random count), ancient 5.88%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.88%
Ring of Ice +7~+11 excellent (random count), ancient 5.88%
Ring of Poison +7~+11 excellent (random count), ancient 5.88%

draws 1 of 19 rows — Crusader only

ItemLevelOptionsChance
Considered Hammer +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.26%
Crusader Brass Armor +7~+11 excellent (random count) 5.26%
Crusader Brass Boots +7~+11 excellent (random count) 5.26%
Crusader Brass Gloves +7~+11 excellent (random count) 5.26%
Crusader Brass Helmet +7~+11 excellent (random count) 5.26%
Crusader Brass Pants +7~+11 excellent (random count) 5.26%
Floor Hammer +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.26%
Guardian Angel 5.26%
Horn of Uniria 5.26%
Imp 5.26%
Jewel of Bless 5.26%
Jewel of Chaos 5.26%
Jewel of Soul 5.26%
Pendant of Fire +7~+11 excellent (random count), ancient 5.26%
Pendant of Lighting +7~+11 excellent (random count), ancient 5.26%
Ring of Ice +7~+11 excellent (random count), ancient 5.26%
Ring of Poison +7~+11 excellent (random count), ancient 5.26%
Serpent Shield +7~+11 excellent (random count) 5.26%
Tower Shield +7~+11 excellent (random count) 5.26%

Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group "draws 1 of N rows", each listed row's chance already accounts for that draw.

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