Red Wolf

Boss kill bag 75 distinct items can come out of this — the full table with real chances is below.

How you get it

  • Event Timed boss spawn (Arena, Aida, Kalima 7 (Lost), Kanturu Ruins, Kanturu (Remain), IceWind Zone, Swamp of Calmness, Raklion, Vulcanus, Karutan 1, Karutan 2, Acheron, Arca Battle, Debenter, Urk Mountain) appears on a clock schedule

What drops inside

Always-on payout: Ruud: 500–1,000 (guaranteed)

Section 1 (71 rows)

15.8% chance to roll this group — draws 1 of 18 rows — level 300–max

ItemLevelOptionsChance
Ancient Stick +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Berdysh +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Bill of Balrog +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Book of Shamut +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Conmocion Lance +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Double Blade +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Great Hammer +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Larkan Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Legendary Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Legendary Sword +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Light Spear +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Master Scepter +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Nikea Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Sacred Glove +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.878%
Serpent Crossbow +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Serpent Spear +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%
Silver Bow +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.878%
Tiger Bow +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.878%

11.3% chance to roll this group — draws 1 of 5 rows — level 300–max

ItemLevelOptionsChance
Alacran Shield +7~+11 excellent (random count), skill 2.26%
Bronze Shield +7~+11 excellent (random count), ancient, skill 2.26%
Dragon Shield +7~+11 excellent (random count), skill 2.26%
Dragon Slayer Shield +7~+11 excellent (random count), skill 2.26%
Legendary Shield +7~+11 excellent (random count) 2.26%

6.77% chance to roll this group — draws 1 of 29 rows — level 300–max

ItemLevelOptionsChance
Ancient Armor +7~+11 excellent (random count), ancient 0.233%
Ancient Boots +7~+11 excellent (random count), ancient 0.233%
Ancient Gloves +7~+11 excellent (random count) 0.233%
Ancient Helm +7~+11 excellent (random count) 0.233%
Ancient Pants +7~+11 excellent (random count) 0.233%
Dragon Armor +7~+11 excellent (random count), ancient 0.233%
Dragon Boots +7~+11 excellent (random count), ancient 0.233%
Dragon Gloves +7~+11 excellent (random count), ancient 0.233%
Dragon Helm +7~+11 excellent (random count), ancient 0.233%
Dragon Pants +7~+11 excellent (random count), ancient 0.233%
Gru Hill Armor +7~+11 excellent (random count), ancient 0.233%
Gru Hill Boots +7~+11 excellent (random count) 0.233%
Gru Hill Gloves +7~+11 excellent (random count) 0.233%
Gru hill Helmet +7~+11 excellent (random count), ancient 0.233%
Gru Hill Pants +7~+11 excellent (random count), ancient 0.233%
Guardian Armor +7~+11 excellent (random count), ancient 0.233%
Guardian Boots +7~+11 excellent (random count), ancient 0.233%
Guardian Gloves +7~+11 excellent (random count), ancient 0.233%
Guardian Helm +7~+11 excellent (random count), ancient 0.233%
Guardian Pants +7~+11 excellent (random count), ancient 0.233%
Legendary Armor +7~+11 excellent (random count), ancient 0.233%
Legendary Boots +7~+11 excellent (random count), ancient 0.233%
Legendary Gloves +7~+11 excellent (random count), ancient 0.233%
Legendary Helm +7~+11 excellent (random count), ancient 0.233%
Legendary Pants +7~+11 excellent (random count), ancient 0.233%
Sacred Fire Armor +7~+11 excellent (random count), ancient 0.233%
Sacred Fire Boots +7~+11 excellent (random count), ancient 0.233%
Sacred Fire Helm +7~+11 excellent (random count), ancient 0.233%
Sacred Fire Pants +7~+11 excellent (random count), ancient 0.233%

22.6% chance to roll this group — level 300–max

ItemLevelOptionsChance
Jewel of Max HP ×3 22.6%

4.51% chance to roll this group — level 300–max

ItemLevelOptionsChance
Jewel of All Stats ×3 4.51%

11.3% chance to roll this group — level 300–max

ItemLevelOptionsChance
Mysterious Stone 11.3%

22.6% chance to roll this group — draws 1 of 3 rows — level 300–max

4.06% chance to roll this group — draws 1 of 4 rows — level 300–max

ItemLevelOptionsChance
Boss Battle Ticket 1.02%
Ruud Box (1500) 1.02%
Ruud Box (500) 1.02%
Spider Artifact Box 1.02%

0.813% chance to roll this group — draws 1 of 6 rows — level 300–max

ItemLevelOptionsChance
Seed Sphere (Earth) [Step: 2] up to 5 sockets 0.135%
Seed Sphere (Fire) [Step: 2] up to 5 sockets 0.135%
Seed Sphere (Ice) [Step: 2] up to 5 sockets 0.135%
Seed Sphere (Lightning) [Step: 2] up to 5 sockets 0.135%
Seed Sphere (Water) [Step: 2] up to 5 sockets 0.135%
Seed Sphere (Wind) [Step: 2] up to 5 sockets 0.135%

0.339% chance to roll this group — draws 1 of 3 rows — level 300–max

ItemLevelOptionsChance
Artifact Enchantment Stone Box 0.113%
Jewel of Extension 0.113%
Ruud Box (10000) 0.113%
Rift Jewels (6 rows)

48.0% chance to roll this group

ItemLevelOptionsChance
Jewel of Max HP 48.0%

30.0% chance to roll this group

ItemLevelOptionsChance
Jewel of All Stats 30.0%

12.0% chance to roll this group

ItemLevelOptionsChance
Jewel of Defense 12.0%

8.00% chance to roll this group

ItemLevelOptionsChance
Jewel of Max SD 8.00%

1.50% chance to roll this group

ItemLevelOptionsChance
Jewel of Poison 1.50%

0.500% chance to roll this group

ItemLevelOptionsChance
Jewel of Elemental Damage 0.500%

Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group draws from several rows, each listed row's chance already accounts for that draw; repeated draws can land on the same row. A ×N after a name is how many copies one payout is.

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