Purple Chaos Box

Openable box 118 distinct items can come out of this — the full table with real chances is below.

How you get it

  • Map drop Chaos Castle 1 (Chaos Castle 1, Chaos Castle 1) ~1 in 670 kills
  • Map drop Chaos Castle 2 (Chaos Castle 2, Chaos Castle 2) ~1 in 670 kills
  • Map drop Chaos Castle 3 (Chaos Castle 3, Chaos Castle 3) ~1 in 670 kills
  • Map drop Chaos Castle 4 (Chaos Castle 4, Chaos Castle 4) ~1 in 670 kills
  • Map drop Chaos Castle 5 (Chaos Castle 5, Chaos Castle 5) ~1 in 670 kills
  • Map drop Chaos Castle 6 (Chaos Castle 6, Chaos Castle 6) ~1 in 670 kills
  • Map drop Blood Castle 8 (Chief Skeleton Warrior 8, Chief Skeleton Archer 8, Dark Skull Soldier 8, Giant Ogre 8, Red Skeleton Knight 8, Magic Skeleton 8) ~1 in 670 kills
  • Map drop Chaos Castle 7 (Chaos Castle 7, Chaos Castle 7) ~1 in 670 kills

What drops inside

Always-on payout: 5,000 Zen

Section 1 (179 rows)

draws 1 of 13 rows — Dark Wizard only

ItemLevelOptionsChance
Bone Armor +7~+11 excellent (random count), ancient, luck, +4 option 7.69%
Bone Boots +7~+11 excellent (random count), ancient, luck, +4 option 7.69%
Bone Gloves +7~+11 excellent (random count), ancient, luck, +4 option 7.69%
Bone Helm +7~+11 excellent (random count), ancient, luck, +4 option 7.69%
Bone Pants +7~+11 excellent (random count), ancient, luck, +4 option 7.69%
Pad Armor +7~+11 excellent (random count), ancient, luck, +4 option 7.69%
Pad Boots +7~+11 excellent (random count), ancient, luck, +4 option 7.69%
Pad Gloves +7~+11 excellent (random count), ancient, luck, +4 option 7.69%
Pad Helm +7~+11 excellent (random count), ancient, luck, +4 option 7.69%
Pad Pants +7~+11 excellent (random count), ancient, luck, +4 option 7.69%
Serpent Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 7.69%
Skull Staff +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 7.69%
Thunder Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 7.69%

draws 1 of 18 rows — Dark Knight only

ItemLevelOptionsChance
Bronze Armor +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Bronze Boots +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Bronze Gloves +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Bronze Helm +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Bronze Pants +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Falchion +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Katana +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%
Leather Armor +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Leather Boots +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Leather Gloves +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Leather Helm +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Leather Pants +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Scale Armor +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Scale Boots +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Scale Gloves +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Scale Helm +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Scale Pants +7~+11 excellent (random count), ancient, luck, +4 option 5.56%
Sword of Salamander +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.56%

draws 1 of 9 rows — Fairy Elf only

ItemLevelOptionsChance
Arquebus +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%
Battle Bow +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%
Golden Crossbow +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 11.1%
Light Crossbow +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%
Vine Armor +7~+11 excellent (random count), ancient, luck, +4 option 11.1%
Vine Boots +7~+11 excellent (random count), ancient, luck, +4 option 11.1%
Vine Gloves +7~+11 excellent (random count), ancient, luck, +4 option 11.1%
Vine Helm +7~+11 excellent (random count), ancient, luck, +4 option 11.1%
Vine Pants +7~+11 excellent (random count), ancient, luck, +4 option 11.1%

draws 1 of 26 rows — Magic Gladiator only

ItemLevelOptionsChance
Bone Armor +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Bone Boots +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Bone Gloves +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Bone Pants +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Bronze Armor +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Bronze Boots +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Bronze Gloves +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Bronze Pants +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Falchion +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 3.85%
Katana +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 3.85%
Leather Armor +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Leather Boots +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Leather Gloves +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Leather Pants +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Pad Armor +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Pad Boots +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Pad Gloves +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Pad Pants +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Scale Armor +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Scale Boots +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Scale Gloves +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Scale Pants +7~+11 excellent (random count), ancient, luck, +4 option 3.85%
Serpent Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 3.85%
Skull Staff +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 3.85%
Sword of Salamander +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 3.85%
Thunder Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 3.85%

draws 1 of 19 rows — Dark Lord only

ItemLevelOptionsChance
Battle Scepter +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.26%
Bronze Armor +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Bronze Boots +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Bronze Gloves +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Bronze Helm +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Bronze Pants +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Falchion +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.26%
Katana +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.26%
Leather Armor +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Leather Boots +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Leather Gloves +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Leather Helm +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Leather Pants +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Master Scepter +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.26%
Scale Armor +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Scale Boots +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Scale Gloves +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Scale Helm +7~+11 excellent (random count), ancient, luck, +4 option 5.26%
Scale Pants +7~+11 excellent (random count), ancient, luck, +4 option 5.26%

draws 1 of 8 rows — Summoner only

ItemLevelOptionsChance
Elven Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%
Mystery Stick +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%
Skull Staff +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 12.5%
Violent Wind Armor +7~+11 excellent (random count), luck, +4 option 12.5%
Violent Wind Boots +7~+11 excellent (random count), luck, +4 option 12.5%
Violent Wind Gloves +7~+11 excellent (random count), luck, +4 option 12.5%
Violent Wind Helm +7~+11 excellent (random count), luck, +4 option 12.5%
Violent Wind Pants +7~+11 excellent (random count), luck, +4 option 12.5%

draws 1 of 12 rows — Rage Fighter only

ItemLevelOptionsChance
Flail +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 8.33%
Kris +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 8.33%
Leather Armor +7~+11 excellent (random count), ancient, luck, +4 option 8.33%
Leather Boots +7~+11 excellent (random count), ancient, luck, +4 option 8.33%
Leather Helm +7~+11 excellent (random count), ancient, luck, +4 option 8.33%
Leather Pants +7~+11 excellent (random count), ancient, luck, +4 option 8.33%
Sacred Glove +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 8.33%
Scale Armor +7~+11 excellent (random count), ancient, luck, +4 option 8.33%
Scale Boots +7~+11 excellent (random count), ancient, luck, +4 option 8.33%
Scale Helm +7~+11 excellent (random count), ancient, luck, +4 option 8.33%
Scale Pants +7~+11 excellent (random count), ancient, luck, +4 option 8.33%
Tomahawk +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 8.33%

draws 1 of 8 rows — Grow Lancer only

ItemLevelOptionsChance
Lapid Lance +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%
Lapid Shield +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%
Prickle Lance +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%
Robust Armor +7~+11 excellent (random count), luck, +4 option 12.5%
Robust Boots +7~+11 excellent (random count), luck, +4 option 12.5%
Robust Gloves +7~+11 excellent (random count), luck, +4 option 12.5%
Robust Helmet +7~+11 excellent (random count), luck, +4 option 12.5%
Robust Pants +7~+11 excellent (random count), luck, +4 option 12.5%

draws 1 of 7 rows — Rune Wizard only

ItemLevelOptionsChance
Elemental Rune Mace +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 14.3%
Elven Shield +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 14.3%
Rune Pad Armor +7~+11 excellent (random count), luck, +4 option 14.3%
Rune Pad Boots +7~+11 excellent (random count), luck, +4 option 14.3%
Rune Pad Helm +7~+11 excellent (random count), luck, +4 option 14.3%
Rune Pad Pants +7~+11 excellent (random count), luck, +4 option 14.3%
Rune Pads Gloves +7~+11 excellent (random count), luck, +4 option 14.3%

draws 1 of 9 rows — Slayer only

ItemLevelOptionsChance
Dacia Short Sword +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%
Falchion +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%
Flat Short Sword +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%
Katana +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%
Slayer Red Wing Armor +7~+11 excellent (random count), luck, +4 option 11.1%
Slayer Red Wing Boots +7~+11 excellent (random count), luck, +4 option 11.1%
Slayer Red Wing Gloves +7~+11 excellent (random count), luck, +4 option 11.1%
Slayer Red Wing Helm +7~+11 excellent (random count), luck, +4 option 11.1%
Slayer Red Wing Pants +7~+11 excellent (random count), luck, +4 option 11.1%

draws 1 of 7 rows — Gun Crusher only

ItemLevelOptionsChance
Entropy Gun +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 14.3%
Frere Magic Gun +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 14.3%
Leather Gunner Armor +7~+11 excellent (random count), luck, +4 option 14.3%
Leather Gunner Boots +7~+11 excellent (random count), luck, +4 option 14.3%
Leather Gunner Gloves +7~+11 excellent (random count), luck, +4 option 14.3%
Leather Gunner Helmet +7~+11 excellent (random count), luck, +4 option 14.3%
Leather Gunner Pants +7~+11 excellent (random count), luck, +4 option 14.3%

draws 1 of 8 rows — Light Wizard only

ItemLevelOptionsChance
Glimmer Armor +7~+11 excellent (random count), luck, +4 option 12.5%
Glimmer Boots +7~+11 excellent (random count), luck, +4 option 12.5%
Glimmer Gloves +7~+11 excellent (random count), luck, +4 option 12.5%
Glimmer Helmet +7~+11 excellent (random count), luck, +4 option 12.5%
Glimmer Pants +7~+11 excellent (random count), luck, +4 option 12.5%
Serpent Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%
Skull Staff +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 12.5%
Thunder Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%

draws 1 of 8 rows — Lemuria Mage only

ItemLevelOptionsChance
Elven Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%
Mage Pad Armor +7~+11 excellent (random count), luck, +4 option 12.5%
Mage Pad Boots +7~+11 excellent (random count), luck, +4 option 12.5%
Mage Pad Gloves +7~+11 excellent (random count), luck, +4 option 12.5%
Mage Pad Helmet +7~+11 excellent (random count), luck, +4 option 12.5%
Mage Pad Pants +7~+11 excellent (random count), luck, +4 option 12.5%
Royal Orb +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%
Skull Shield +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 12.5%

draws 1 of 9 rows — Illusion Knight only

ItemLevelOptionsChance
Blade +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%
Illusion Knight Scale Armor +7~+11 excellent (random count), luck, +4 option 11.1%
Illusion Knight Scale Boots +7~+11 excellent (random count), luck, +4 option 11.1%
Illusion Knight Scale Gloves +7~+11 excellent (random count), luck, +4 option 11.1%
Illusion Knight Scale Helmet +7~+11 excellent (random count), luck, +4 option 11.1%
Illusion Knight Scale Pants +7~+11 excellent (random count), luck, +4 option 11.1%
Kris +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%
Short Sword +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%
Silver Blade +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 11.1%

draws 1 of 10 rows — Alchemist only

ItemLevelOptionsChance
Alchemist Spirit Armor +7~+11 excellent (random count), luck, +4 option 10.0%
Alchemist Spirit Boots +7~+11 excellent (random count), luck, +4 option 10.0%
Alchemist Spirit Gloves +7~+11 excellent (random count), luck, +4 option 10.0%
Alchemist Spirit Helmet +7~+11 excellent (random count), luck, +4 option 10.0%
Alchemist Spirit Pants +7~+11 excellent (random count), luck, +4 option 10.0%
Benito Aitwand +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 10.0%
Elixir of Performance +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 10.0%
Elven Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 10.0%
Iolite Wand +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 10.0%
Red Eye Wand +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 10.0%

draws 1 of 8 rows — Crusader only

ItemLevelOptionsChance
Crusader Leather Armor +7~+11 excellent (random count), luck, +4 option 12.5%
Crusader Leather Boots +7~+11 excellent (random count), luck, +4 option 12.5%
Crusader Leather Gloves +7~+11 excellent (random count), luck, +4 option 12.5%
Crusader Leather Helmet +7~+11 excellent (random count), luck, +4 option 12.5%
Crusader Leather Pants +7~+11 excellent (random count), luck, +4 option 12.5%
Floor Hammer +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%
Kris +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 12.5%
Plate Shield +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 12.5%

Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group "draws 1 of N rows", each listed row's chance already accounts for that draw.

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