Monkey White

Boss kill bag 48 distinct items can come out of this — the full table with real chances is below.

Opening it rolls an item 60.0% of the time — the chances below already include that gate.

How you get it

  • Event Summon Scroll event summoned when a player opens a Summoning Scroll

What drops inside

Always-on payout: 100,000 Zen

Section 1 (48 rows)

20.0% chance to roll this group — draws 1 of 48 rows

ItemLevelOptionsChance
Adamantine Armor +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Adamantine Boots +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Adamantine Gloves +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Adamantine Mask +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Adamantine Pants +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Ancient Armor +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Ancient Boots +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Ancient Gloves +7~+11 excellent (random count), luck, +4 option 0.250%
Ancient Helm +7~+11 excellent (random count), luck, +4 option 0.250%
Ancient Pants +7~+11 excellent (random count), luck, +4 option 0.250%
Ancient Stick +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.250%
Black Dragon Armor +7~+11 excellent (random count), luck, +4 option 0.250%
Black Dragon Boots +7~+11 excellent (random count), luck, +4 option 0.250%
Black Dragon Gloves +7~+11 excellent (random count), luck, +4 option 0.250%
Black Dragon Helm +7~+11 excellent (random count), luck, +4 option 0.250%
Black Dragon Pants +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Celestial Bow +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.250%
Decoration Ring 0.250%
Dragon Spear +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.250%
Grand Soul Armor +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Grand Soul Boots +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Grand Soul Gloves +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Grand Soul Helm +7~+11 excellent (random count), luck, +4 option 0.250%
Grand Soul Pants +7~+11 excellent (random count), luck, +4 option 0.250%
Great Scepter +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.250%
Holy Storm Claws +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.250%
Iris Armor +7~+11 excellent (random count), luck, +4 option 0.250%
Iris Boots +7~+11 excellent (random count), luck, +4 option 0.250%
Iris Gloves +7~+11 excellent (random count), luck, +4 option 0.250%
Iris Helm +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Iris Pants +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Jewel of Bless 0.250%
Jewel of Chaos 0.250%
Jewel of Creation 0.250%
Jewel of Harmony 0.250%
Jewel of Life 0.250%
Jewel of Soul 0.250%
Loch's Feather 0.250%
Staff of Destruction +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.250%
Storm Crow Armor +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Storm Crow Boots +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Storm Crow Gloves +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Storm Crow Pants +7~+11 excellent (random count), ancient, luck, +4 option 0.250%
Storm Jahad Armor +7~+11 excellent (random count), luck, +4 option 0.250%
Storm Jahad Boots +7~+11 excellent (random count), luck, +4 option 0.250%
Storm Jahad Helm +7~+11 excellent (random count), luck, +4 option 0.250%
Storm Jahad Pants +7~+11 excellent (random count), luck, +4 option 0.250%
Sword of Destruction +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.250%

Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group "draws 1 of N rows", each listed row's chance already accounts for that draw.

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