Mix Cherry Blossom Gold

Event reward 134 distinct items can come out of this — the full table with real chances is below.

How you get it

Awarded for playing Mix Cherry Blossom Gold — the events page has the live schedule.

What drops inside

Section 1 (136 rows)

26.1% chance to roll this group — draws 1 of 7 rows

ItemLevelOptionsChance
Pendant of Fire +7~+11 excellent (random count), ancient, +4 option 3.73%
Pendant of Ice +7~+11 excellent (random count), ancient, +4 option 3.73%
Pendant of Lighting +7~+11 excellent (random count), ancient, +4 option 3.73%
Pendant of Wind +7~+11 excellent (random count), ancient, +4 option 3.73%
Ring of Ice +7~+11 excellent (random count), ancient, +4 option 3.73%
Ring of Poison +7~+11 excellent (random count), ancient, +4 option 3.73%
Ring of Wind +7~+11 excellent (random count), ancient, +4 option 3.73%

30.4% chance to roll this group — draws 1 of 61 rows

ItemLevelOptionsChance
Piercing Groove Armor +7~+11 excellent (random count), ancient, luck, +4 option 0.998%
Piercing Groove Boots +7~+11 excellent (random count), ancient, luck, +4 option 0.998%
Piercing Groove Helm +7~+11 excellent (random count), ancient, luck, +4 option 0.998%
Piercing Groove Pants +7~+11 excellent (random count), luck, +4 option 0.998%
Albatross Bow +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.499%
Black Dragon Armor +7~+11 excellent (random count), luck, +4 option 0.499%
Black Dragon Boots +7~+11 excellent (random count), luck, +4 option 0.499%
Black Dragon Gloves +7~+11 excellent (random count), luck, +4 option 0.499%
Black Dragon Helm +7~+11 excellent (random count), luck, +4 option 0.499%
Black Dragon Pants +7~+11 excellent (random count), ancient, luck, +4 option 0.499%
Dark Breaker +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.499%
Dark Master Armor +7~+11 excellent (random count), luck, +4 option 0.499%
Dark Master Boots +7~+11 excellent (random count), luck, +4 option 0.499%
Dark Master Gloves +7~+11 excellent (random count), luck, +4 option 0.499%
Dark Master Mask +7~+11 excellent (random count), luck, +4 option 0.499%
Dark Master Pants +7~+11 excellent (random count), luck, +4 option 0.499%
Dark Soul Armor +7~+11 excellent (random count), luck, +4 option 0.499%
Dark Soul Boots +7~+11 excellent (random count), luck, +4 option 0.499%
Dark Soul Gloves +7~+11 excellent (random count), luck, +4 option 0.499%
Dark Soul Helm +7~+11 excellent (random count), luck, +4 option 0.499%
Dark Soul Pants +7~+11 excellent (random count), luck, +4 option 0.499%
Demonic Armor +7~+11 excellent (random count), ancient, luck, +4 option 0.499%
Demonic Boots +7~+11 excellent (random count), luck, +4 option 0.499%
Demonic Gloves +7~+11 excellent (random count), ancient, luck, +4 option 0.499%
Demonic Helm +7~+11 excellent (random count), luck, +4 option 0.499%
Demonic Pants +7~+11 excellent (random count), ancient, luck, +4 option 0.499%
Demonic Stick +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.499%
Grand Soul Armor +7~+11 excellent (random count), ancient, luck, +4 option 0.499%
Grand Soul Boots +7~+11 excellent (random count), ancient, luck, +4 option 0.499%
Grand Soul Gloves +7~+11 excellent (random count), ancient, luck, +4 option 0.499%
Grand Soul Helm +7~+11 excellent (random count), luck, +4 option 0.499%
Grand Soul Pants +7~+11 excellent (random count), luck, +4 option 0.499%
Great Lord Scepter +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.499%
Great Reign Crossbow +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.499%
Holy Storm Claws +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.499%
Kris +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.499%
Piercing Blade Glove +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.499%
Platina Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.499%
Red Spirit Armor +7~+11 excellent (random count), luck, +4 option 0.499%
Red Spirit Boots +7~+11 excellent (random count), luck, +4 option 0.499%
Red Spirit Gloves +7~+11 excellent (random count), luck, +4 option 0.499%
Red Spirit Helm +7~+11 excellent (random count), luck, +4 option 0.499%
Red Spirit Pants +7~+11 excellent (random count), luck, +4 option 0.499%
Short Sword +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.499%
Staff of Kundun +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.499%
Storm Blitz Armor +7~+11 excellent (random count), luck, +4 option 0.499%
Storm Blitz Boots +7~+11 excellent (random count), luck, +4 option 0.499%
Storm Blitz Gloves +7~+11 excellent (random count), luck, +4 option 0.499%
Storm Blitz Helm +7~+11 excellent (random count), luck, +4 option 0.499%
Storm Blitz Pants +7~+11 excellent (random count), luck, +4 option 0.499%
Storm Blitz Stick +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.499%
Sword Dancer +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.499%
Sword of Destruction +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 0.499%
Thunder Hawk Armor +7~+11 excellent (random count), luck, +4 option 0.499%
Thunder Hawk Boots +7~+11 excellent (random count), ancient, luck, +4 option 0.499%
Thunder Hawk Gloves +7~+11 excellent (random count), ancient, luck, +4 option 0.499%
Thunder Hawk Pants +7~+11 excellent (random count), ancient, luck, +4 option 0.499%

43.5% chance to roll this group — draws 1 of 73 rows

ItemLevelOptionsChance
Ring of Poison +7~+11 excellent (random count), ancient 1.19%
Adamantine Armor +7~+11 excellent (random count), ancient 0.596%
Adamantine Boots +7~+11 excellent (random count), ancient 0.596%
Adamantine Gloves +7~+11 excellent (random count), ancient 0.596%
Adamantine Mask +7~+11 excellent (random count), ancient 0.596%
Adamantine Pants +7~+11 excellent (random count), ancient 0.596%
Bone Armor +7~+11 excellent (random count), ancient 0.596%
Bone Boots +7~+11 excellent (random count), ancient 0.596%
Bone Pants +7~+11 excellent (random count), ancient 0.596%
Brass Armor +7~+11 excellent (random count), ancient 0.596%
Brass Boots +7~+11 excellent (random count), ancient 0.596%
Brass Gloves +7~+11 excellent (random count), ancient 0.596%
Brass Pants +7~+11 excellent (random count), ancient 0.596%
Bronze Armor +7~+11 excellent (random count), ancient 0.596%
Bronze Boots +7~+11 excellent (random count), ancient 0.596%
Bronze Pants +7~+11 excellent (random count), ancient 0.596%
Dragon Armor +7~+11 excellent (random count), ancient 0.596%
Dragon Boots +7~+11 excellent (random count), ancient 0.596%
Dragon Gloves +7~+11 excellent (random count), ancient 0.596%
Dragon Helm +7~+11 excellent (random count), ancient 0.596%
Dragon Pants +7~+11 excellent (random count), ancient 0.596%
Golden Crossbow +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.596%
Guardian Armor +7~+11 excellent (random count), ancient 0.596%
Guardian Boots +7~+11 excellent (random count), ancient 0.596%
Guardian Gloves +7~+11 excellent (random count), ancient 0.596%
Guardian Helm +7~+11 excellent (random count), ancient 0.596%
Guardian Pants +7~+11 excellent (random count), ancient 0.596%
Legendary Armor +7~+11 excellent (random count), ancient 0.596%
Legendary Boots +7~+11 excellent (random count), ancient 0.596%
Legendary Gloves +7~+11 excellent (random count), ancient 0.596%
Legendary Helm +7~+11 excellent (random count), ancient 0.596%
Legendary Pants +7~+11 excellent (random count), ancient 0.596%
Lighting Sword +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.596%
Pendant of Ice +7~+11 excellent (random count), ancient 0.596%
Plate Armor +7~+11 excellent (random count), ancient 0.596%
Plate Boots +7~+11 excellent (random count), ancient 0.596%
Plate Gloves +7~+11 excellent (random count), ancient 0.596%
Plate Shield +7~+11 excellent (random count), ancient 0.596%
Red Wing Armor +7~+11 excellent (random count), ancient 0.596%
Red Wing Boots +7~+11 excellent (random count), ancient 0.596%
Red Wing Gloves +7~+11 excellent (random count), ancient 0.596%
Red Wing Helm +7~+11 excellent (random count), ancient 0.596%
Red Wing Pants +7~+11 excellent (random count), ancient 0.596%
Ring of Earth +7~+11 excellent (random count), ancient 0.596%
Ring of Fire +7~+11 excellent (random count), ancient 0.596%
Ring of Magic +7~+11 excellent (random count), ancient 0.596%
Scale Armor +7~+11 excellent (random count), ancient 0.596%
Scale Helm +7~+11 excellent (random count), ancient 0.596%
Scale Pants +7~+11 excellent (random count), ancient 0.596%
Silk Armor +7~+11 excellent (random count), ancient 0.596%
Silk Gloves +7~+11 excellent (random count), ancient 0.596%
Silk Helm +7~+11 excellent (random count), ancient 0.596%
Silk Pants +7~+11 excellent (random count), ancient 0.596%
Silver Bow +7~+11 excellent (random count), ancient, skill 50/50, luck 50/50, random +option 0.596%
Skull Shield +7~+11 excellent (random count), ancient 0.596%
Sphinx Armor +7~+11 excellent (random count), ancient 0.596%
Sphinx Boots +7~+11 excellent (random count), ancient 0.596%
Sphinx Gloves +7~+11 excellent (random count), ancient 0.596%
Sphinx Mask +7~+11 excellent (random count), ancient 0.596%
Sphinx Pants +7~+11 excellent (random count), ancient 0.596%
Spirit Armor +7~+11 excellent (random count), ancient 0.596%
Spirit Gloves +7~+11 excellent (random count), ancient 0.596%
Spirit Pants +7~+11 excellent (random count), ancient 0.596%
Storm Crow Armor +7~+11 excellent (random count), ancient 0.596%
Storm Crow Boots +7~+11 excellent (random count), ancient 0.596%
Storm Crow Gloves +7~+11 excellent (random count), ancient 0.596%
Storm Crow Pants +7~+11 excellent (random count), ancient 0.596%
Wind Armor +7~+11 excellent (random count), ancient 0.596%
Wind Boots +7~+11 excellent (random count), ancient 0.596%
Wind Gloves +7~+11 excellent (random count), ancient 0.596%
Wind Helm +7~+11 excellent (random count), ancient 0.596%
Wind Pants +7~+11 excellent (random count), ancient 0.596%

Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group draws from several rows, each listed row's chance already accounts for that draw; repeated draws can land on the same row. A ×N after a name is how many copies one payout is.

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