Hide And Seek Round 3

Event reward

This bag can never fire on the live server. Hide and Seek runs only 1 round (HideAndSeek.xml MaxRounds=1), so the Round 3 reward is never paid.

How you get it

Nothing on the live server pays this out right now — the note above says why.

What drops inside

Always-on payout: Ruud: 500–1,000 (guaranteed)

Jewel of Max HP (1 row)
ItemLevelOptionsChance
Jewel of Max HP ×3 100%
Bonus 1 (1 row)
ItemLevelOptionsChance
Ruud Box(10) 100%
Rift Jewels (10 rows)

29.0% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Max HP ×4 29.0%

25.0% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of All Stats ×4 25.0%

16.4% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Defense ×2 16.4%

13.2% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Max SD ×2 13.2%

7.00% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Poison 7.00%

5.00% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Elemental Damage 5.00%

3.00% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Reflect 3.00%

1.00% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Double Damage 1.00%

0.300% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Skill Power 0.300%

0.100% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Combo Power 0.100%

Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group draws from several rows, each listed row's chance already accounts for that draw; repeated draws can land on the same row. A ×N after a name is how many copies one payout is.

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