Hide And Seek Round 2

Event reward

This bag can never fire on the live server. Hide and Seek runs only 1 round (HideAndSeek.xml MaxRounds=1), so the Round 2 reward is never paid.

How you get it

Nothing on the live server pays this out right now — the note above says why.

What drops inside

Always-on payout: Ruud: 500–1,000 (guaranteed)

Jewel of Max HP (1 row)
ItemLevelOptionsChance
Jewel of Max HP ×2 100%
Rift Jewels (7 rows)

42.0% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Max HP ×3 42.0%

33.0% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of All Stats ×3 33.0%

12.0% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Defense 12.0%

8.00% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Max SD 8.00%

3.00% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Poison 3.00%

1.50% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Elemental Damage 1.50%

0.500% chance to roll this group — resets 10–max

ItemLevelOptionsChance
Jewel of Reflect 0.500%

Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group draws from several rows, each listed row's chance already accounts for that draw; repeated draws can land on the same row. A ×N after a name is how many copies one payout is.

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