Gorgon

Boss kill bag 51 distinct items can come out of this — the full table with real chances is below.

How you get it

  • Map Dungeon 1 spawn

What drops inside

Always-on payout: 10,000 Zen · Ruud: 500–1,000 (guaranteed)

Section 1 (51 rows)

80.0% chance to roll this group — draws 1 of 14 rows

ItemLevelOptionsChance
Battle Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Battle Scepter +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Blade +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Elven Axe +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Giant Trident +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Gorgon Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Lapid Lance +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Light Crossbow +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Light Saber +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Red Wing Stick +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Serpent Sword +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Spear +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Sword of Salamander +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%
Thunder Staff +7~+11 excellent (random count), skill 50/50, luck 50/50, random +option 5.71%

60.0% chance to roll this group — draws 1 of 2 rows

ItemLevelOptionsChance
Plate Shield +7~+11 excellent (random count), ancient, skill 30.0%
Spiked Shield +7~+11 excellent (random count), skill 30.0%

40.0% chance to roll this group — draws 1 of 35 rows

ItemLevelOptionsChance
Brass Armor +7~+11 excellent (random count), ancient 1.14%
Brass Boots +7~+11 excellent (random count), ancient 1.14%
Brass Gloves +7~+11 excellent (random count), ancient 1.14%
Brass Helm +7~+11 excellent (random count), ancient 1.14%
Brass Pants +7~+11 excellent (random count), ancient 1.14%
Light Plate Armor +7~+11 excellent (random count) 1.14%
Light Plate Boots +7~+11 excellent (random count) 1.14%
Light Plate Gloves +7~+11 excellent (random count) 1.14%
Light Plate Mask +7~+11 excellent (random count) 1.14%
Light Plate Pants +7~+11 excellent (random count) 1.14%
Plate Armor +7~+11 excellent (random count), ancient 1.14%
Plate Boots +7~+11 excellent (random count), ancient 1.14%
Plate Gloves +7~+11 excellent (random count), ancient 1.14%
Plate Helm +7~+11 excellent (random count), ancient 1.14%
Plate Pants +7~+11 excellent (random count), ancient 1.14%
Red Wing Armor +7~+11 excellent (random count), ancient 1.14%
Red Wing Boots +7~+11 excellent (random count), ancient 1.14%
Red Wing Gloves +7~+11 excellent (random count), ancient 1.14%
Red Wing Helm +7~+11 excellent (random count), ancient 1.14%
Red Wing Pants +7~+11 excellent (random count), ancient 1.14%
Robust Armor +7~+11 excellent (random count), ancient 1.14%
Robust Boots +7~+11 excellent (random count), ancient 1.14%
Robust Gloves +7~+11 excellent (random count), ancient 1.14%
Robust Helmet +7~+11 excellent (random count), ancient 1.14%
Robust Pants +7~+11 excellent (random count), ancient 1.14%
Sphinx Armor +7~+11 excellent (random count), ancient 1.14%
Sphinx Boots +7~+11 excellent (random count), ancient 1.14%
Sphinx Gloves +7~+11 excellent (random count), ancient 1.14%
Sphinx Mask +7~+11 excellent (random count), ancient 1.14%
Sphinx Pants +7~+11 excellent (random count), ancient 1.14%
Spirit Armor +7~+11 excellent (random count), ancient 1.14%
Spirit Boots +7~+11 excellent (random count), ancient 1.14%
Spirit Gloves +7~+11 excellent (random count), ancient 1.14%
Spirit Helm +7~+11 excellent (random count), ancient 1.14%
Spirit Pants +7~+11 excellent (random count), ancient 1.14%

Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group "draws 1 of N rows", each listed row's chance already accounts for that draw.

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