Death King
Boss kill bag 52 distinct items can come out of this — the full table with real chances is below.
How you get it
- Map Dungeon 1 spawn
- Map Devias 2 spawns
- Map Noria 2 spawns
- Map Elbeland 4 spawns
What drops inside
Always-on payout: Ruud: 500–1,000 (guaranteed)
Section 1 (52 rows)
46.7% chance to roll this group — draws 1 of 10 rows
| Item | Level | Options | Chance |
|---|---|---|---|
| Celestial Bow | +7~+11 | excellent (random count), ancient, skill 50/50, luck 50/50, random +option | 4.67% |
| Dark Breaker | +7~+11 | excellent (random count), ancient, skill 50/50, luck 50/50, random +option | 4.67% |
| Elemental Mace | +7~+11 | excellent (random count), skill 50/50, luck 50/50, random +option | 4.67% |
| Leather Armor | +7~+11 | excellent (random count), ancient | 4.67% |
| Lord Scepter | +7~+11 | excellent (random count), ancient, skill 50/50, luck 50/50, random +option | 4.67% |
| Pluma Lance | +7~+11 | excellent (random count), skill 50/50, luck 50/50, random +option | 4.67% |
| Saint Crossbow | +7~+11 | excellent (random count), skill 50/50, luck 50/50, random +option | 4.67% |
| Sword of Destruction | +7~+11 | excellent (random count), skill 50/50, luck 50/50, random +option | 4.67% |
| Thunder Blade | +7~+11 | excellent (random count), skill 50/50, luck 50/50, random +option | 4.67% |
| Vis Lance | +7~+11 | excellent (random count), skill 50/50, luck 50/50, random +option | 4.67% |
33.3% chance to roll this group — draws 1 of 4 rows
| Item | Level | Options | Chance |
|---|---|---|---|
| Elemental Shield | +7~+11 | excellent (random count) | 8.33% |
| Grand Soul Shield | +7~+11 | excellent (random count) | 8.33% |
| Pluma Shield | +7~+11 | excellent (random count), ancient, skill | 8.33% |
| Vis Shield | +7~+11 | excellent (random count), ancient, skill | 8.33% |
20.0% chance to roll this group — draws 1 of 38 rows
| Item | Level | Options | Chance |
|---|---|---|---|
| Black Dragon Armor | +7~+11 | excellent (random count) | 0.526% |
| Black Dragon Boots | +7~+11 | excellent (random count) | 0.526% |
| Black Dragon Gloves | +7~+11 | excellent (random count) | 0.526% |
| Black Dragon Helm | +7~+11 | excellent (random count) | 0.526% |
| Black Dragon Pants | +7~+11 | excellent (random count), ancient | 0.526% |
| Dark Steel Armor | +7~+11 | excellent (random count) | 0.526% |
| Dark Steel Boots | +7~+11 | excellent (random count), ancient | 0.526% |
| Dark Steel Gloves | +7~+11 | excellent (random count), ancient | 0.526% |
| Dark Steel Mask | +7~+11 | excellent (random count) | 0.526% |
| Dark Steel Pants | +7~+11 | excellent (random count) | 0.526% |
| Grand Soul Armor | +7~+11 | excellent (random count), ancient | 0.526% |
| Grand Soul Boots | +7~+11 | excellent (random count), ancient | 0.526% |
| Grand Soul Gloves | +7~+11 | excellent (random count), ancient | 0.526% |
| Grand Soul Helm | +7~+11 | excellent (random count) | 0.526% |
| Grand Soul Pants | +7~+11 | excellent (random count) | 0.526% |
| Holy Spirit Armor | +7~+11 | excellent (random count), ancient | 0.526% |
| Holy Spirit Boots | +7~+11 | excellent (random count), ancient | 0.526% |
| Holy Spirit Gloves | +7~+11 | excellent (random count) | 0.526% |
| Holy Spirit Helm | +7~+11 | excellent (random count) | 0.526% |
| Holy Spirit Pants | +7~+11 | excellent (random count), ancient | 0.526% |
| Piercing Groove Armor | +7~+11 | excellent (random count), ancient | 0.526% |
| Piercing Groove Boots | +7~+11 | excellent (random count), ancient | 0.526% |
| Piercing Groove Helm | +7~+11 | excellent (random count), ancient | 0.526% |
| Piercing Groove Pants | +7~+11 | excellent (random count) | 0.526% |
| Robust Armor | +7~+11 | excellent (random count), ancient | 0.526% |
| Robust Boots | +7~+11 | excellent (random count), ancient | 0.526% |
| Robust Gloves | +7~+11 | excellent (random count), ancient | 0.526% |
| Robust Helmet | +7~+11 | excellent (random count), ancient | 0.526% |
| Robust Pants | +7~+11 | excellent (random count), ancient | 0.526% |
| Sate Armor | +7~+11 | excellent (random count), ancient | 0.526% |
| Sate Boots | +7~+11 | excellent (random count), ancient | 0.526% |
| Sate Gloves | +7~+11 | excellent (random count), ancient | 0.526% |
| Sate Helmet | +7~+11 | excellent (random count), ancient | 0.526% |
| Sate Pants | +7~+11 | excellent (random count), ancient | 0.526% |
| Valiant Armor | +7~+11 | excellent (random count) | 0.526% |
| Valiant Boots | +7~+11 | excellent (random count), ancient | 0.526% |
| Valiant Gloves | +7~+11 | excellent (random count) | 0.526% |
| Valiant Pants | +7~+11 | excellent (random count) | 0.526% |
Chances are per opening (or per kill for a monster bag), read from the live server files. Where a group draws from several rows, each listed row's chance already accounts for that draw; repeated draws can land on the same row. A ×N after a name is how many copies one payout is.
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